FETCH! WITH RUFF RUFFMAN
The kids visit a water park to find the headquarters of an evil cat organization called PURRS.
The kids dress up as pirates and visit an island to hunt for something called The Golden Fetchie.
Ruff sends the kids to meet with a team of private investigators and learn how to become gumshoes.
FETCH! competes with Go Get It!, the rival cat game show, in a synchronized swimming match.
Ruff has a family reunion barbeque. The kids visit Yellowstone National Park to learn about wolves.
The kids meet field biologists from the Teton Science Schools in Wyoming to work with songbirds.
Ruff sends Marco off to an Elephant Sanctuary. Marc and Rubye learn how to indoor skydive.
When Ruff digs up a sarcophagus in his backyard, he's convinced it's an authentic Egyptian mummy.
To help him figure out how to act without making a sound, Ruff send the kids to meet some mimes.
Ruff's owner is running him ragged making him fetch, so he sends the kids to build him a vehicle.
To catch a thief, the kids analyze footprints at the Amherst College Museum of Natural History.
The kids solve clues to locate gold that Ruff's ancestor Gus Ruffman hid in a mine in Colorado.